Back

How's It Growing?

Game Designer
Project Overview
How's It Growing is an educational, point-and-click game, and I was tasked with overseeing the Level Design and Sound Design of the game.
My Contributions
Since the game was created for a client, the Australian Botanic Gardens, the game was going to be made for children around the Year 5 school group.
I had created several iterations of the level and gameplay design, each pitch with a different layout, some representing a similar style to internet Flash games with a simple pop-out UI. Ultimately, it was decided the UI would be diegetic, blending with the art style.

I managed the SFX, with the aim to have the sounds blend realism and with a bit of a cartoonish feel for the minigames.
I had to ensure that similar factors, such as soil and depth would sound different from each other.
One of the pitched iterations, with the goal to match a Flash Game style with non-diegetic UI.
Back